About


Polychroma Logo with Text

Polychroma Games is a small indie game studio born in the Philippines on January 2016. Polychroma is derived from two words: poly (many) and chroma (color). That doesn’t mean we make colorful games, but we are passionate about making games that deliver unique yet colorful experiences to the players. Seen is our first game.

“An indie game studio powered by a hamster and some magic fairy dust”

 

Mickole Klein Nulud – Founder, Lead Developer  

18 years old. I love coding, games, computers, and everything technology. I’m an audio and music enthusiast and buy God-knows-how-much IEMs, DACs, vinyl records, and other unnecessary stuff. In my spare time, I write surreal short stories, study French, hide ban buttons, dump Limerantism and Tragedology, try to keep up with life, struggle with social isolation, and eat pizza.

 

Matthew Lemuel Rey – Junior Developer  

17 years old. I have lots of interests ranging from games, history, programming, computers, electronics, robotics and internet. I also dabble in music and guitar occasionally and in photography and editing. Currently learning Java and Adobe Software like Ps and Ae. I spend most of my free time watching YouTube or Twitch to learn something or just entertain myself.