Polychroma Games is a small indie game studio born in the Philippines in January 2016. Polychroma is derived from two words: poly (many) and chroma (color). We are currently working on Until Then.
“An indie game studio powered by a hamster and some magic fairy dust”
Mickole Klein Nulud – Director, Writer, Programmer, Tech Artist
Pineapples on pizza and mint ice cream. I don’t want bones in my burger. Loves computers ’cause beep boop.
Dominique Duran – Art Director
Sad extrovert alone at home. Failed to keep her cacti alive. Replaced them with fake plants. Now those are dead too.
Kyle Patrick Naval – Composer, Sound Designer
My dogs are the best and I love them so much. I also have a passion for creating my own music.
Harold Pongco – Co-writer
Likes to hustle. Binge reader. I use “mingmingmingming” not “swswswswswsw” when I call my cat.