Polychroma Games is a small indie game studio born in the Philippines on January 2016. Polychroma is derived from two words: poly (many) and chroma (color). That doesn’t mean we make colorful games, but we are passionate about making games that deliver unique experiences made up of varied “colors” to players. Seen is our first game. We are currently working on our next experimental project, Mini HoloGames.
Mickole Klein Nulud – Founder, Lead Programmer
16 years old. I love coding, games, computers, robots, and everything else related to technology. Yeah, this is nothing but a one-man team for now. I’m an audio enthusiast and buy lots of IEMs and other stuff. In my spare time, I write surreal short stories, study French, tinker with graphics APIs, hide ban buttons, and eat pizza.
Johann Reyes – walwal lyf